cattle“, but sprinkled in with IoT challenges like systems that are distributed at extreme ends of the world, with costly trip charges required to manage with an on-site technician. This is the classic example of “ pets vs. ![]() That last part is what enthuses me about the shift to edge computing: we move away from highly curated enterprise IT devices (whose management tends to prevent change and modification) and move towards cloud-like, dynamic, scalable assets (whose management technologies are designed for innovation and responding to ever-changing circumstances). Most have also used the transition to edge computing to adopt the same “cloud-native” technologies and processes to manage their compute workloads in a similar fashion, regardless of where the compute is deployed, be it cloud, data center, or some remote edge environment. To embrace the edge means to place your computing power as close to the data that it is processing, to balance the cost and latency of moving high volumes of data across the network. Just as the working definition of the cloud has morphed over time and conceptualized as a highly scalable, micro-service-based application hosted on computing platforms around the globe, so has the edge come to represent a computing style. There’s a lot of buzz around the edge, and many see it as the next big thing since the adoption of cloud computing. Instead, we considered many aspects of a container-first edge, community open-source investments, and whether technologies like Kubernetes can be useful for IoT applications. As some audience members noted, they were pleasantly surprised that we didn’t spend an hour talking explicitly about the Project EVE architecture. Project EVE, an LF Edge project, delivers an open-source edge node, on which applications are deployed as either containers or VMs. Unfortunately, the trailer today did not give any new information about a release date or window, so we may have to wait a while before we learn more about what Project Eve is all about.This article originally ran as a LinkedIn article last month.Īt the inaugural August ZEDEDA Transform conference, I participated in a panel discussion entitled “Edge OSS Landscape, Intro to Project EVE and Bridging to Kubernetes”. Though shown in the PlayStation Showcase, Project Eve was also originally announced for Xbox One and PC, so we'll likely see it on those platforms eventually as well. ![]() Via the PlayStation blog, we also learned that the PS5 version of this game will take advantage of haptic feedback for its combat combos, and intends to "take full advantage" of the PS5's graphical power. In a broken world that mankind has fled, Eve explores and fights off strange monsters called NA:tives who have invaded earth. Its story follows a young woman existing in a post-apocalypse, at one point in the trailer learning about what a subway system used to be through a friendly voice in her ear. ![]() Project Eve has been known about for a while now, having been announced way back in 2019 with a teaser from its developer, Korean studio Shift Up, which is founded by Blade & Soul character designer Kim Hyung Tae.
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